Increases Anomaly Proficiency by 96. When the equipper triggers a Refringe reaction, they gain 20% increased Anomaly DMG, and all squad members gain 30% increased DMG dealt. Both effects last 30s. Repeated triggers reset the duration.
This is the agent's engine by design - not necessarily the one people actually run. For what is actually equipped, see below.
CORE SKILL
Lv. 7
Core Passive: Temporal Patterns = Stilled Colors
Remielle's Refringe Coefficient is equal to 0.02% of her Anomaly Proficiency. If there are 3 Anomaly characters in the squad, her Refringe Coefficient increases by an additional 10%.
When Remielle triggers a reaction through a teammate, she generates Voidflare based on the enhanced of the current Attribute Anomaly after it has been Refringed. Up to the 3 most recently generated Voidflares can be stored.
If Assist: Flower & Feather Dance, Ultimate: Dazzling Curtain Call, Basic Attack: Rainbow's End, or Basic Attack: Fleeting Grace hits a target, Luminize is triggered after the skill ends:
Based on the Anomaly Effect Strength of all stored Voidflares, deals Attribute Anomaly DMG to the enemy using the corresponding skill's DMG multiplier. This multiplier is further increased by 0.2% of Remielle's Anomaly Proficiency.
All stored Voidflares are cleared when Remielle enters the state or after using Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace.
Additional Ability: Invitation to Bloom
When another character in your squad is an Anomaly character or shares the same faction:
When there are 1/2/3 Anomaly characters in the squad, upon entering the battlefield, all squad members gain an ATK increase equal to 6%/12%/40% of Remielle's initial ATK, up to a maximum increase of 1,600 ATK. Remielle's Daze dealt while in the state increases by 6%/12%/35%.
When applying Lumiflux Buildup to an enemy, Remielle also applies the Prismatic effect: All squad members' attacks against enemies with the Prismatic effect have 15% increased Anomaly Buildup Rate. Prismatic is removed when the enemy no longer has Lumiflux Buildup. After Prismatic is removed, the Anomaly Buildup Rate increase persists for an additional 8s.
SKILLS
Basic AttackLv. 12
Basic Attack: Leap
Press to activate:
Performs up to four attacks ahead, dealing Lumiflux DMG.
If the Basic Attack hits the target, gains after the skill ends.
After the 4th hit of the Basic Attack ends, 1 Lumiflux Buildup is applied to enemies hit.
Basic Attack: Solo Dance
Hold to activate:
Performs a slash in an area ahead, dealing Lumiflux DMG.
If it hits a target, gains Floating Radiance after the skill ends.
Basic Attack: Rainbow's End
When Remielle has stored , hold to activate:
Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.
Grants a large amount of Floating Radiance when the skill ends.
If the attack hits a target, triggers the effect after the skill ends with a 160% multiplier.
Consumes all stored Voidflare upon use.
Basic Attack: Fleeting Grace
When Remielle has stored Voidflare and is in the Luminous Reflection state, hold to activate:
Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.
Grants a large amount of Floating Radiance when the skill ends.
If the attack hits a target, triggers the Luminize effect after the skill ends with a 320% multiplier.
Consumes all stored Voidflare upon use.
DodgeLv. 12
Dodge: Retreating Light
Press to activate:
A quick dash dodge.
Character is invulnerable while using this skill.
Dash Attack: Keen Light
Press during a dodge to activate:
Launches a quick attack ahead, dealing Lumiflux DMG.
Dodge Counter: Mirrored Shadow
Press during a Perfect Dodge to activate:
Unleashes a powerful slash at the target, dealing Lumiflux DMG.
Character is invulnerable while using this skill.
AssistLv. 12
Quick Assist: Featherglow Rebirth
When the active character is launched, press to activate:
Unleashes a slash at the target, dealing Lumiflux DMG.
Character is invulnerable while using this skill.
Defensive Assist: Fleeting Light
When the on-field character is about to be attacked, press to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Assist Follow-Up: Awakening Glimmer
Press after a Defensive Assist to activate:
Unleashes a series of slashes against the target, dealing Lumiflux DMG.
Character is invulnerable while using this skill.
Assist: Flower & Feather Dance
Enters the battlefield and unleashes an attack in a large area, dealing Lumiflux DMG.
Consumes 40 upon activation. With 90 or fewer Floating Radiance remaining upon activation, this Assist: Flower & Feather Dance does not consume Floating Radiance. Remielle also enters the Luminous Reflection state, and the next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace.
When this skill hits a Stunned enemy, their Stun duration is extended by 3s. Each enemy can be affected by this effect only once per Stun window. This Stun duration increase cannot stack with other effects of the same type.
If this skill lands a hit, the effect can be triggered after the skill ends with a multiplier of 320%.
Character is invulnerable while using this skill.
Special AttackLv. 12
Special Attack: Sliver of Light
Press to activate:
Launches a ranged attack ahead, dealing Lumiflux DMG.
EX Special Attack: Ode to Dawn
Upon entering the battlefield, if Remielle has less than 60 Energy, her Energy is recovered to 60. In Investigation Zone Mode, this effect can trigger once every 180s.
With enough Energy, press to activate:
Unleashes a powerful attack across a large area ahead, dealing Lumiflux DMG.
After the skill ends, apply 2 Lumiflux Buildup to all enemies hit.
Character is invulnerable while using this skill.
Special Attack: Ode to Dawn - Radiant Turn
When Remielle is in combat and her Floating Radiance reaches its maximum of 120, hold after a Special Attack or EX Special Attack to enter Stance Shift. Switching characters while in Stance Shift causes Remielle to enter the Phase Flow state:
While in the Phase Flow state, Remielle acts autonomously to assist in combat. In this state, Floating Radiance is consumed over time, and some of her attacks apply Lumiflux Buildup to the target. When Floating Radiance is fully depleted or upon leaving combat, Remielle exits the Phase Flow state. Before exiting the Phase Flow state, Remielle cannot be actively switched in except via a Chain Attack.
If Remielle triggers 3 reactions in one Phase Flow state, or has at least 1 stored when Floating Radiance is fully depleted, Assist: Flower & Feather Dance becomes available, and her normal switch-in is unlocked. Assist: Flower & Feather Dance is automatically used on Remielle's next normal switch-in.
Upon entering the Phase Flow state, Remielle increases all squad members's DMG by 18% for 60s. Repeated triggers reset the duration.
When Remielle's Floating Radiance has reached its maximum of 120 and her Special Attack or EX Special Attack hits a Stunned enemy, she can also enter the Phase Flow state by switching characters during the Special Attack or EX Special Attack.
If no character is switched in after entering Stance Shift, Remielle uses a downward attack to return to the ground instead.
Chain AttackLv. 12
Chain Attack: Interwoven Dance Steps
When a Chain Attack is triggered, select the character to activate:
Launches multiple attacks ahead in a large area, dealing Lumiflux DMG.
Enters the Luminous Reflection state upon activation. The next Basic Attack: Rainbow's End is upgraded to Basic Attack: Fleeting Grace.
After the skill ends, apply 2 Lumiflux Buildup to enemies hit.
Character is invulnerable while using this skill.
Ultimate: Dazzling Curtain Call
When Decibel Rating is at Maximum, press to activate:
Launches an attack across a large area in front, dealing Lumiflux DMG.
If the skill hits, the effect can be triggered after the skill ends with a multiplier of 336%.
Character is invulnerable while using this skill.
WHAT THE CORE SKILL GIVES
Core Skill A
Anomaly Proficiency
+18
Core Skill B
Base ATK
+25
Core Skill C
Anomaly Proficiency
+18
Core Skill D
Base ATK
+25
Core Skill E
Anomaly Proficiency
+18
Core Skill F
Base ATK
+25
MINDSCAPE CINEMA
M1
Naive Oath
Upon entering the battlefield, Remielle gains 3 special s. In Investigation Zone mode, this effect can trigger once every 180s. When Remielle triggers to deal DMG, she ignores 50% of the target's All-Attribute RES. When using Assist: Flower & Feather Dance, she gains 200 Decibels. This effect can trigger once every 18s. While Remielle is in the state, other squad members' Attribute Anomaly DMG increases by 10%.
"We can put an end to evil and split the heavens. We can walk out of the fog and step closer to the truth..."
"This is our nation, forever standing tall, and with the power to accomplish miracles."
"..."
The pink-haired girl finally can't hold it in anymore. Lowering the brim of her hat, she quietly grumbles to the figure at the front of the line:
"Beli... This oath is way too long. We're not going to have to recite it all the time, are we?"
"Just wait. It'll only get longer."
Even the ever-composed figure can't help but smile wryly.
M2
Fall Into the Noise
Remielle's Refringe Coefficient increases by 20%. When an Anomaly character in the squad deals Anomaly DMG to an enemy affected by Prismatic, the attack ignores 15% of the target's DEF. This effect persists for an additional 8s after Prismatic ends. While Remielle is in the state, the frequency at which she automatically attacks to apply Lumiflux Buildup to enemies increases.
It was a grand ball.
The city was captivated. Even the full moon paled beside it.
Crowds gathered in celebration, calling out the heroes' names, laughing and singing as though the night would never end.
Those of unparalleled achievement stood together, gazing upon the jubilant crowd as they made a humble vow. "This is where miracles begin."
And so, Eridu's journey was about to begin.
A great adventure to reclaim the world.
"Come on, the ball's almost over, and you still haven't found a partner? Well... I suppose I can spare you a dance."
M3
The Garden of Diverging Time
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
The girl wrote her name among the Sunseekers, driven by an ideal that burned brighter than the blazing sun.
She believed every wound could be healed. She believed every sacrifice could one day come to an end. And so, she turned and walked into the secret garden.
She did not yet know that, deep within that garden, time forever diverged, leading to countless futures.
Some led to glory. Some led to hope...
Others led to the shadow cast by the sun, to a long night that no one would remember.
"I know, I know. But someone's gotta do it, right?"
M4
The Long Goodbye
When Remielle triggers , the DMG multiplier is increased by an additional 12%. After entering the battlefield and gaining 3 special s, if all Voidflares are consumed, she immediately gains the maximum number of special Voidflares again. This effect to regain special Voidflares is removed after being triggered once or when Remielle enters the state.
She awakens to a pale, desolate world
A hundred years is a dream too long. Long enough for the mists to swallow the remnants of a bygone age. Long enough for pale silence to smother the lingering warmth in her memory.
A hundred years is a dream too short. Short enough that the smile before parting still reflects in her eyes. Short enough that her fingertips still reach for a fleeting dance.
Then she remembers a summer night. The star-filled sky they once gazed upon together. So she begins to dance alone, just as she always has.
Turn. Pause. Reach. Fall into empty air.
To an old friend. To a bygone age.
May this lament serve as the farewell that has waited a hundred years to be spoken.
"Hey... Care to share a dance with me?"
M5
To Drink Forgetfulness
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Dusk spills over the rooftops of the world, and lights flicker on one by one. Behind every window glows the warmth of home.
Her thin clothes do little to keep out the wind and rain. The girl once called a hero fusses over her disheveled wings.
She drains a cup brimming with forgetfulness, yet searing memories still burn her throat as moonlight flows across her lowered gaze.
"Be careful... The ghosts of the old world just might come knocking at your window."
M6
Lone Feather's Endless Flight
When Remielle uses Basic Attack: Rainbow's End or Basic Attack: Fleeting Grace, is triggered 2 times. If the 4th hit of her Basic Attack lands against a target, Remielle gains 3 special Voidflares after the skill ends. Special s gained this way deal DMG equal to 25% of the special Voidflares gained upon entering the battlefield.
The end of one journey is simply the beginning of another. Beyond every sky of stars lies yet another.
So, once more... just once more, spread your wings and soar.
Silent, fallen feathers will touch the sky again,
crossing scars that have yet to heal, crossing the shattered yesterdays,
toward a tomorrow still waiting to be written.
"My story ends here. I believe it's your turn now, dear partner-in-crime."
WHAT OTHERS RUN
7,793 builds
W-Engines
Ode of Resurrected Wings88.9%
Weeping Gemini7.6%
Flamemaker Shaker0.7%
Fusion Compiler0.5%
Drive Disc sets
68%4pFeathered Fate2pFreedom Blues
18.2%4pFeathered Fate2pChaos Jazz
7.8%4pFeathered Fate2pAstral Voice
1.5%6pFlex
Main stats, slots 4–6
Slot 4
Anomaly Proficiency92.7%
Percent ATK4.8%
CRIT DMG0.1%
Slot 5
Percent ATK96.6%
PEN Ratio0.4%
Ether DMG Bonus0.2%
Slot 6
Percent ATK95.7%
Anomaly Mastery1.4%
Energy Regen0.2%
Collected from the builds of players clearing endgame: Shiyu Defense and Deadly Assault. This is a statistic of choice, not a recommendation: it shows what is equipped more often, not what is stronger. A deliberate off-meta build lands at the bottom of this list while still being perfectly workable.
TEAMS
6,062 runs
Remielle + Aria + Velina26.5%
BANGBOOAriel 70.8%Ultra Jake 10.1%Biggest Fan 9.7%Snap 2.3%
Team percentages are a share of this agent's runs; bangboo percentages are a share of that team's own runs. These count Shiyu Defense and Deadly Assault runs, not builds, and do not add up with the build counts above.